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Weapons (except staves and one specific sword) and armor degrade with use, becoming less effective. Bow and Sword in Accord: Both William and Kaelyn.
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Only money and food are shared between companions. Neither he nor the bride is very enthused about the idea. Arranged Marriage: William, for political reasons.One-time raise can increase a skill beyond the cap, but practice cannot. Anti-Grinding: Practicing skills raises their values, but only up to a certain cap.Ambidextrous Sprite: Which hand a weapon is held in depends on which way a character is facing.Tropes used in Betrayal in Antara include: In addition, the game utilizes some unorthodox RPG elements, such as day/night cycles, including simulation of light levels, puzzle-lock chests, and even a food system. Spells do not use MP instead, any spells cast use their caster's health/stamina points, although unlike Krondor, spells are studied over time instead of being learned through scrolls. For example, a character improve the melee skill by using melee weapons. There are no experience points or levels instead, characters gain points in a skill by using it. At the beginning and end of each chapter, there is a voiced cutscene which is told through text and pictures in a book.Īs it is based on Krondor's engine, Antara keeps many of the gameplay mechanics. Combat is turn-based and takes place on a grid of hexagons. The game has a first-person perspective while exploring the 3-d world, and a third-person perspective during battles. Like Krondor, Antara takes place over nine chapters. Soon after, they help Kaelyn Usher fight off bandits in the woods, and she joins the other two to settle her debt with them as they try find a teacher for Aren and discover what has put the Imperial Consort in danger.
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He offers to take Aren to his hometown so that he can apprentice under the family mage and learn how to control his newly-discovered magic. The dying man presses a strange medallion into the hand of the noble, and says his last word, "Consort." The noble introduces himself as William Escobar, youngest son of Lord Escobar. Trying to help out, he ends up accidentally blasting the monster to ash. Suddenly, he hears a strange noise, and rushes down to the beach to investigate, where he sees a noble trying to fight off a griffon while another man lies on the sand. Outside of a small village, Aren Cordelaine, the son of an innkeeper, fishes, dreaming of far-away lands and adventures.
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Feist's Riftwar world, so Antara takes place in a new world. It is a Spiritual Successor to Betrayal at Krondor: it is based on the same game engine, but Sierra had lost the rights to use Raymond E. Betrayal in Antara is a computer Western RPG developed and published by Sierra in 1997.
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